J04 Weekly note / feedback
The tower answers back
Clearer notices, three animated tower scenarios, and a new development build.
When something breaks now, the notice tells you what and where, and when you fix it, the notice closes on its own the next morning. Our harshest test player called this build the best one yet, and we agree with the reasons: you can form a theory, test it, and the game tells you whether you were right.
The website got its biggest visual upgrade so far. The front page now runs three little scenarios on one drawn tower: a rush hour, a lift that always returns to its programmed floor, and a race between a local and an express car. Every path in those drawings obeys the same routing rules as the game itself.
This note covers version 0.4.137. Available shared builds are listed on the download page. Next up: fixing the last of what our test players found, and giving the game a proper calendar.
tower management simulation